VoidTales Devlog

Alright!

I continued my quality-journey from Ibis Island, which has a looooooot of improvements now, to the Grove Of Deities.

Where should I begin?

  • the old ways to interact with Phia and Ibis are gone
  • both have much deeper ways of communication now
  • some of Phias and Ibis dialogues are repeatable, some are not
  • some of Phias and Ibis dialogues needs to be unlocked by doing certain things
  • the audience item is now transfered to the grove of deities and is needed to awake Ibis
  • Ibis has a whole new character model and ways to talk
  • you will only understand the bloomari talking when you learned the language from one of them
  • the skills of the given blade are now usable in the grove of deities
  • phia will greet you here, but then only continue talking to you when you got her gift
  • the given blade has its own “item-achieve” window as the weapons before now
  • I added a unique sound for Ibis
  • There is a better way of displaying the tooltips of the items now

It does not sound much, but it took me whole day to do this. I am trying to be as perfect as I can when it comes to Phia and Ibis. I had to study all old dialogues so it feels like a complete unique character with their own ways of talking. I think there is more small things I did today, but I am tired now

The game in the skies where you fly trough the loops is now better explained and has a better start.
If you will succeed you will not just have it unlocked like before, the Bloomari is sending a package to the Gemadillo Shop.

All blueprints will now slowly replaced by Failed Experiments. Amelia Copperwind is a succesor on the Void/Copperwind experimentation stuff, not like the ones that came before her.

Oh and this time there is an additional reward so I used the moment to give another gemstone his unique lore.

Oh and something not so interesting for you:
I found a way to give custom models like Phia, Ibis or the Shade Of Day a mechanic to start the dialogue. Before it was giant invisible armorstands blocking the bodyss of them and making sure you will click on them instead of the real target. Its just a little cleaner now

Oh and found a typo, great -.-
Will be removed immediately