VoidTales Devlog

A new item has been added: A book which writes down your quests for you!

The item description for “Chisel Of Unmaking” now states that it applies to all items that contain a gem, and no longer just to armor.

A slight cooldown between slashes with the broken given blade has been changed so that there are now actually a maximum of 5 hits when spamming without using the finisher.

A small companion has been added to the “Practiced Wanderer” that tells you that you cannot hand over a weapon with a gemstone in it. With immersion, of course!

Dying from fall damage or the void now comes with its own death messages, matching those commonly used by mobs.

Cyn can now push away opponents around him who try to circle him. (need testing maybe)

I’d rather not say, but now the other two heirlooms are also available as jackpots. Yes… they weren’t available… sorry. My bad.

The Beautyberry is no longer in the jackpot rewards pool, but in tier 3. (thank you !)

All 5 types of powder items that add status effects to your weapon have been added to all pools of slotty rewards. (Blight, Scorch, Pale, Ticking, Drift)

Bows and crossbows can now be swapped without opening a shop.

From now on, when you equip upgraded armor pieces, the system will automatically recognize that you also owned the basic version of this item so that you don’t miss out on any achievements.

Each individual Gemstone achievement now also includes a description of what this gem does.

Fixed a bug where powder items were not consumed after use. (Thank you !)

Adventurers selected as prey by the Void Monarch now receive the “death mark” instead of the “!” as with the ultis of the other bosses.

All regular mobs now have a 6% chance to spawn a Tempest Seal instead of 3%

Every extended dialogue that is essential to the story and is conducted with a deity now has a darkness effect to better follow the script and generally improve aesthetics.

Hall Of Voices Dungeon changes:

  • A message that was displayed during every action, such as “You cannot mine blocks here,” has been removed.
  • I believe, no, I hope that the message about defeating 1/3 or 2/3 or 3/3 bosses finally works now.
  • Fixed a bug where Ava tried to display the message about how many bosses had been killed, but she had already been replaced by the “new Ava” that the player can talk to.
  • A bug has been fixed where the game did not remove the 3 flags from defeated bosses.

At the moment, I haven’t found a way to make the game reset all spawners in the dungeon to 0 when the dungeon is simply left instead of being completed.

A bug has been fixed where Ellums appeared on chickens. (Thank you !)

A bug has been fixed where bombs could be thrown away. (Thank you !)

Chrono, Amelia’s big machine friend, now has his original design back.